mircea_popescu: truth be told there's A LOT one could do about extant client to make it better, many of which quite low hanging.
mircea_popescu: and it's, intelligently, a very convenient moment to move. land rush so to speak ; as republic is evidently not going to recognize "intellectual property" of anyone outside the wot itself, can very practically homestead. bring improvements and there you go, own the indian's land, be part of a new civilisation.
diana_coman: Mocky, so you feel better: bot got stuck with "cannot pickup table, stopping" ; however, main window says "that item cannot be picked up" so apparently it was trying to pickup something other than table?
diana_coman: fwiw I picked it up manually no problem too
diana_coman: heh; let me know if there's any other info useful to track this down; it was after mixing, it said "Moving" and then "Picking up table" "54 attempts done, 4946 attempts left." "Cannot pickup table, stopping"
Mocky: for that i would normally consult network log to see if the eid bot was using for table was correct and if so were there other entities nearby with same eid
Mocky: but since bot mixed output to table, doesn't sound like normal table glitch i've seen
Mocky: prolly not anything else useful you could tell me
diana_coman: does bot use specific move item cmd or just generic pickup?
Mocky: it searches inv for tables, keeping in mind how many tables were present at the start. if there is exactly one less table than at start, it figures one was dropped
Mocky: unfortunately this is on a test system, not on my dev system and i don't have logging enabled so can't research why. will have to wait for it to recur on dev
diana_coman: for another potential bug with this approach: does it take into cons stacked tables?
Mocky: oh no, looking at my bot output window, it was trying to do things out of order. 'already dropped' messages happening before the end-of-round status message, and then 're-dropping glitched table' without having tested the table
Mocky: it doesn't consider stacked tables at the start or during. so if you unstacked them manually during a run, i would expect bot to tilt. otherwise i think it would be ok
Mocky: i need a way to manually induce lag when testing
Mocky: i think a spike of lag waiting for table pickup to confirm is my problem, and i put in one fix for it last week, but I can't actually test it on command
Mocky: anybody got a eulora bouncer sitting around, lol
diana_coman: I started it once with some stacked tables and it messed them around (though I didn't quite bother to fully follow what it did - it seemed at least there still were as many as I started with, just not stacked up anymore)