diana_coman: on a different note, re wpl xp and that, it really strikes me as inevitable atm from a miner's perspective that best deal as things stand is to ...mix low q with higher q to get it overall at smallest sweet spot
diana_coman: because low q is easy to get; high q is harder than it's paid for
diana_coman: it depends on how prices are calc, neh? there isn't even any calc for non-basics really
diana_coman: basically at the point where one gains more from the bulk of lowering q than from adding q
mircea_popescu: the problem here is this : to get low q bps, you can use noob cons click. to get high q bps, you have to get master cons click. the former is expensive for many reasons, such as much fewer bp count.
mircea_popescu: therefore -- upping the quality of bundle through high bp is actually very expensive.
mircea_popescu: i mean yes, bv of bp only 1/10 that of bundle ; but markup on bp huge as compared to bundle also.
mircea_popescu: used to be "every bp gets its bundle". but ... not anymore.
diana_coman: for the other thing it's really simple on the other side: a. for every q1000 item one gets a load of q30 items in the process ; b. the very low q (1-10) can actually be gotten with noobs at ~0 bv loss
mircea_popescu: well basically... gotta wait a little on the mcguyv l3 items
mircea_popescu: i think i have these since 2016, waiting on them. but what can i do!
diana_coman: thing is: I have no idea what I'd pay on those of yours - 1. they are only one of each so uhm, not much in a numbers game like eulora seems to be 2. they are high q so one gets high q but then likely to get shards high q
diana_coman: (this is the other part I've been pondering re high q - i.e. it's all nice and fine if you have loads of it but if you have only few, it might actually make *sense* to mix it down to simply get more tries at popping)
diana_coman: ahaha, those lapidary ones are funny to say the least
mircea_popescu: the problem with this game is that there's at least 3-4 different SETS of arguments for any question, each of which visibly incomplete and each of which with no obvious way to weigh the arguments.
diana_coman: I don't even know; but also: say I sell the wm; do I know I get the double distillates? or do I sell the wm to unique buyer you and then I get to bid against danielpbarron and hanbot to get the double distillates?
hanbot: that's fairly vague. is the idea that other folks aren't playing enough?
diana_coman: hanbot, I suppose I can equally put it that I'm playing too much
diana_coman: at the root of it yes: there isn't enough playing simply, all around
Mocky: mircea_popescu, hey, bot could still come out on a monday!
mircea_popescu: diana_coman what do you figure the vapors worth on cost basis ?
diana_coman: mircea_popescu, I'd say I'll let them go now for 300% ; I don't see HOW could I even start calculating cost basis when they are obtained either a. as loot b. using tinctures that aren't even yet around (and will likely come at a hefty markup if history is any indicator)
diana_coman: ftr the wheel anyway is at 500% so there is that on top
hanbot: diana_coman, i hear ya. i've been active recently but grenadine was ~dead for quite a while.